AI Skill Report Card

Crafting Video Synthesis Prompts

A-83·Nov 1, 2026·Source: Web
13 / 15

Given: a reference image (identity source) + a reference video (motion source) + optionally source audio (speech), produce a prompt that locks identity to the image and locks motion/performance to the video, with explicit priority ordering and anti-drift constraints.

Minimal skeleton:

REFERENCE IMAGE = identity/face/body source (describe what to preserve)
REFERENCE VIDEO = motion/pose/camera/performance source (describe what to transfer)
SOURCE AUDIO = lip-sync driver (if applicable)

[Identity Lock section]
[Motion Transfer section]
[Camera Lock section]
[Lip Sync section, if audio present]
[Consistency Locks: body, hands, hair, clothing]
[Visual Realism section]
[Priority Order]
[Hard Constraints / negative list]

Always end with a numbered Priority Order and a Hard Constraints negative checklist — these resolve conflicts and are the single highest-leverage part of the prompt.

Recommendation▾
Examples section should show actual full rendered prompt text (concrete input/output pair) rather than describing what the output would contain
14 / 15

Progress:

  • Identify every reference input (image, video, audio) and assign it ONE exclusive role
  • Write the Identity Lock section (facial geometry, body, hair, skin — from image only)
  • Write the Motion Transfer section (full-body movement, biomechanics — from video only)
  • Write the Pose Transfer Lock (explicit orientation/angle preservation)
  • Write the Camera Motion Lock (match reference camera behavior, forbid invented cinematography)
  • Write the Facial Performance section (expression/gaze/blink timing transferred, identity preserved)
  • Write the Lip Sync Lock (only if audio is present)
  • Write Consistency Locks: body proportions, hands/fingers, hair physics, clothing
  • Write the Visual Realism section (photoreal target, named anti-CGI artifacts)
  • Write the camera/lens realism section if a specific capture style is required (e.g., smartphone vs cinema)
  • Write the Reference Separation summary (one line per input, role only)
  • Write the numbered Final Priority Order
  • Write the Final Hard Constraints as a short negative checklist
  • Review: every section references only its assigned source; no cross-contamination language
Recommendation▾
Add a short example of a bad/anti-pattern prompt vs. the corrected version to illustrate failure modes concretely
  1. One role per source. Every reference input gets exactly one job (identity, motion, audio). Never let two sections imply the same source controls two things — this is the #1 cause of model confusion.
  2. Separate identity from performance explicitly. State plainly: "Reference Image = WHO. Reference Video = HOW." This single framing eliminates most identity-drift failures.
  3. Lock, don't suggest. Use directive imperative language ("Maintain exact X", "Do NOT reinterpret Y") rather than descriptive language ("she should look like..."). Video models respond better to hard locks than soft guidance.
  4. Enumerate anatomy/motion granularly. Don't say "preserve her face" — list jawline, cheekbones, eye spacing, nose, lips, chin, forehead separately. Don't say "match the motion" — list head/shoulder/arm/hand/torso/hip/leg movement separately. Granular lists reduce the model's room for creative reinterpretation.
  5. Pair every lock with its failure modes. After each "maintain X" instruction, list the specific drift/artifact to avoid (e.g., "ZERO jitter, snapping, teleporting, pose drift"). Naming the failure mode is more effective than only stating the desired outcome.
  6. End with explicit priority ordering. When instructions inevitably compete (e.g., identity vs. motion video's own face), a numbered priority list tells the model which source wins.
  7. Match realism register to the source footage. If reference video is smartphone-shot, explicitly forbid cinema-camera depth-of-field/color grading creep, and vice versa.

Identity Lock — always from the image reference only:

Preserve her exact recognizable facial identity: facial structure, face shape, jawline,
cheek structure, eyes and eye spacing, eyebrows, nose, lips, mouth proportions, chin,
forehead, hairstyle, hair color, skin appearance, overall body shape.
Do NOT reinterpret, average, morph, replace, redesign, or randomly alter her appearance.
ZERO identity drift. ZERO face morphing. ZERO identity substitution from [motion source].

Motion Transfer — always from the video reference only:

Transfer 1:1: [list body parts/movement types relevant to the scene].
Do NOT creatively reinterpret the motion. Do NOT add or remove movements absent from
the reference. Preserve original trajectories and timing. Maintain realistic
biomechanics, joint articulation, weight distribution, inertia, momentum, balance.
ZERO jitter, snapping, teleporting, pose drift, unnatural joint deformation.

Camera Lock:

Match camera position, height, distance, framing, angle, movement type (pan/tilt/
track/push/pull), and subject-to-camera distance from the reference video.
Do NOT introduce unnecessary cinematic movement, zoom, or reframing not present
in the reference.

Lip Sync Lock (only with audio):

Frame-accurate, phoneme-level mouth movement matched to source audio timing.
Match mouth opening/closing, lip compression/rounding, jaw movement, syllable timing.
ZERO delay between voice and lips. ZERO generic/looping talking animation.
Maintain [identity source] facial geometry during all articulation.

Consistency Locks — short, itemized, one block per category (body/hands/hair/clothing). Each block: (1) what to preserve, (2) what physics should govern movement, (3) named failure modes to avoid (e.g., extra fingers, fused fingers, clothing morphing, hairstyle changes).

Reference Separation — a compact summary restating each source's single role, placed near the end as a recap before the priority order:

REFERENCE IMAGE = identity/face/body
REFERENCE VIDEO = motion/pose/timing/camera/performance
SOURCE AUDIO = lip-sync timing

Priority Order — numbered list, most authoritative first:

1. Identity source (face/body)
2. Motion source (pose/timing/camera/performance)
3. Audio source (lip sync)
4. Temporal consistency
5. Physical realism
6. Capture-style realism (lens/camera stock)

Hard Constraints — closing negative checklist, terse bullet list, no elaboration:

NO identity drift. NO face morphing. NO body anatomy drift. NO motion reinterpretation.
NO random gestures. NO temporal flicker. NO unnecessary camera changes.
NO malformed hands. NO extra fingers.
14 / 20

Example 1: Input: "I have a photo of my character and a dance video. I want the character to do the dance moves but keep her face." Output: A prompt with Identity Lock (from photo, full facial/body enumeration), Motion Transfer (from dance video, full limb/torso/timing enumeration), Camera Lock (match dance video's camera), no Lip Sync section (no audio), Consistency Locks for hair/clothing physics reacting to dance movement, Reference Separation recap, Priority Order (identity > motion > consistency > realism), Hard Constraints checklist.

Example 2: Input: "Character photo + talking-head video + voice recording, needs perfect lip sync." Output: Same structure plus a full Lip Sync Lock section tied explicitly to the audio file, with Facial Performance section separated from Lip Sync (performance = expressions/gaze/blinks from video; lip sync = mouth shape from audio), and Priority Order ranking audio above general facial performance for mouth-region conflicts specifically.

Recommendation▾
Consider trimming some repetition between Core Principles, Best Practices, and Common Pitfalls since they overlap conceptually
  • Write in imperative, declarative sentences. Avoid hedging language ("try to", "ideally").
  • Group related constraints under clear section headers (use visual separators like ===) so the model and the reader can scan structure quickly.
  • Repeat the identity-vs-motion framing at least twice (once early, once in the Reference Separation recap) — redundancy on the most failure-prone point is good.
  • Scale granularity to what's visible in the reference video (e.g., only include finger-articulation detail if hands are visible/active).
  • When physical dynamics (hair, clothing, soft-tissue) are relevant, always pair "transfer natural dynamics" with "do not exaggerate beyond what's in the reference" to avoid overshoot.
  • Keep the Hard Constraints list short and scannable (bullet negatives, no sentences) — it functions as a final checksum, not new information.
  • Don't let the motion-source video imply any identity authority. Never write a sentence that could be read as "look like the person in the video."
  • Don't bury the priority order in the middle of the prompt. It must come near the end, after all sections, so it resolves conflicts between everything stated above it.
  • Don't use vague umbrella terms ("keep her looking right," "move naturally") without enumerating the specific attributes — models need the itemized list to anchor on.
  • Don't request physics/realism intensity beyond the reference. Always cap exaggeration explicitly ("no more than observed in reference") to prevent runaway secondary motion.
  • Don't mix capture-style registers (e.g., asking for smartphone realism and shallow cinema depth-of-field simultaneously) without specifying which one wins.
  • Don't omit the negative/failure-mode lists. Stating only the desired outcome without naming the common failure (drift, flicker, extra fingers, morphing) is measurably less effective for these models.
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Grade A-AI Skill Framework
Scorecard
Criteria Breakdown
Quick Start
13/15
Workflow
14/15
Examples
14/20
Completeness
19/20
Format
14/15
Conciseness
13/15