Orchestrating Multi Agent AI Swarms
For any non-trivial coding task, start with anti-drift swarm config rather than ad-hoc agent spawning:
JavaScriptswarm_init({ topology: "hierarchical", // single coordinator validates all output maxAgents: 8, // smaller team = less drift surface strategy: "specialized" // clear, non-overlapping roles }) // Then route the task to a role-appropriate agent set, e.g. bug fix: spawn_agents(["coordinator", "researcher", "coder", "tester"])
Before reaching for a full swarm, check if the task is simple enough to skip the LLM entirely (WASM transform) or cheap enough for a small model (Haiku). Only escalate to multi-agent swarms + large models for genuinely complex, multi-step work.
Progress:
- Step 1: Classify task complexity (simple / medium / complex)
- Step 2: Pick the cheapest capable handler
- Step 3: Choose topology + consensus algorithm if multi-agent
- Step 4: Define agent roles with non-overlapping responsibilities
- Step 5: Wire up shared memory namespace + checkpoints
- Step 6: Execute with verification gates between steps
- Step 7: Capture successful patterns back into memory for reuse
Step 1 — Classify complexity:
| Complexity | Signal | Handler |
|---|---|---|
| Simple | Mechanical, syntactic transform (var→const, add types, strip logs) | WASM/AST transform, <1ms, $0 |
| Medium | Single-file logic change, well-scoped | Haiku/Sonnet directly, no swarm |
| Complex | Multi-file, architectural, security-sensitive, ambiguous requirements | Opus/large model + swarm |
Never spawn a swarm for something a direct model call or static transform can handle — this is the single biggest cost/latency lever.
Step 2 — Route to cheapest capable handler. Escalate only on failure or detected ambiguity, don't default to the biggest model.
Step 3 — Choose topology for complex tasks:
| Topology | When to use |
|---|---|
| Hierarchical (queen/workers) | Default. Coordinator validates every output against the original goal. |
| Mesh (peer-to-peer) | Exploratory/research tasks where agents need to cross-pollinate freely |
| Ring/Star | Pipeline-style tasks with strict ordering |
Choose consensus algorithm by fault-tolerance need:
- Majority — low-stakes decisions, fast
- Weighted (coordinator gets ~3x vote) — default for most dev tasks
- Byzantine fault-tolerant (f < n/3) — security audits, irreversible actions, untrusted agent outputs
Step 4 — Define agent roles. Map task type to a minimal, non-overlapping agent set (don't over-provision):
| Task Type | Agent Set |
|---|---|
| Bug Fix | coordinator, researcher, coder, tester |
| Feature | coordinator, architect, coder, tester, reviewer |
| Refactor | coordinator, architect, coder, reviewer |
| Performance | coordinator, perf-engineer, coder |
| Security | coordinator, security-architect, auditor |
| Memory/data | coordinator, memory-specialist, perf-engineer |
Step 5 — Shared memory + checkpoints. All agents in a swarm read/write to one shared memory namespace. Insert checkpoint/verification gates after each agent's output, before the next agent consumes it — this is what actually prevents drift, not just the topology choice.
Step 6 — Execute with short cycles. Keep each agent's task cycle short (single clear deliverable) and verify against the original goal before continuing. The coordinator rejects and re-routes outputs that drift.
Step 7 — Capture learning. Store successful task→agent→outcome patterns (vector memory / pattern store) so future similar tasks route directly to what worked, skipping re-exploration.
Example 1:
Input: "Convert this file's var declarations to const/let across 40 lines."
Output: Classified as Simple → route to WASM/AST transform directly (no agent, no LLM call). Output applied in <1ms, $0 cost. No swarm needed.
Example 2:
Input: "Add a new OAuth login flow, including backend route, frontend form, and tests."
Output: Classified as Complex → hierarchical topology, maxAgents=5, agent set = [coordinator, architect, coder, tester, reviewer], weighted consensus, shared memory namespace oauth-login-feature, checkpoint after architect's design before coder starts, checkpoint after coder before tester starts.
Example 3: Input: "Audit the payment processing module for security vulnerabilities." Output: Classified as Complex + security-sensitive → hierarchical topology, agent set = [coordinator, security-architect, auditor], Byzantine consensus (f < n/3) required since findings must be fault-tolerant and trustworthy before acting on them.
- Default to hierarchical topology for coding work — mesh is for exploration, not delivery.
- Keep swarms small (6-8 agents max). More agents = more coordination overhead and more drift surface, not more throughput.
- Give every agent a single, clearly bounded responsibility. Overlapping roles are the #1 cause of conflicting edits.
- Insert verification/checkpoint gates between agent handoffs, not just at the end.
- Always try the cheapest handler first (WASM transform → small model → large model + swarm). Escalation should be driven by detected complexity/failure, not assumption.
- Persist successful patterns so routing improves over time instead of re-deriving the same decomposition repeatedly.
- Use Byzantine consensus only when stakes justify the overhead (security, irreversible actions); use weighted/majority otherwise.
- Spawning a swarm for a mechanical edit. Wastes latency and money on work a static transform or Haiku call handles instantly.
- Using mesh topology for delivery tasks. Peer-to-peer coordination without a validating coordinator invites goal drift on anything with a concrete deliverable.
- Oversized swarms. Adding more agents "for coverage" increases coordination overhead faster than it increases quality.
- No checkpoints between handoffs. Without verification gates, drift compounds silently across agents until the final output is far from the original goal.
- Overlapping agent responsibilities. Two agents editing the same concern in parallel produces conflicting changes that are hard to reconcile.
- Skipping consensus on high-stakes decisions. Treating a security audit's findings as a single agent's opinion instead of requiring fault-tolerant agreement.
- Not persisting learned patterns. Re-solving the same task decomposition from scratch every time instead of reusing what previously worked.