AI Skill Report Card

Reframing as Skill.md

Converts descriptions of automated AI actions, tasks, mechanics, logic, hooks, scaffolding, systems, cognition, architecture, workflows, pipelines, schedules, logic gates, methods, benchmarking, prompts, user preferences/personalization, generative deliverables, payloads, assets, components, products, or any other operational construct into a properly formatted Claude Code SKILL.md file. Use when the user has a process, system, mechanic, or piece of functionality they want packaged as a reusable skill, or asks to "turn this into a skill," "make this a SKILL.md," or "reframe this as a skill.

A-88·Sep 27, 2026·Source: Web

Reframing as SKILL.md

Takes any input — a workflow, a prompt chain, a scheduling rule, a piece of architecture, a personalization system, a benchmarking method, a generative pipeline, a "hook," an asset spec, whatever — and reframes it into a valid, self-contained SKILL.md file.

15 / 15

Given raw input like:

"I have a cron-like system that re-scores user preference vectors every night and adjusts prompt injection weights for the next day's generations."

Immediately produce:

YAML
--- name: rescoring-preference-vectors description: Recalculates user preference vectors on a schedule and adjusts prompt-injection weighting for subsequent generations. Use when personalization signals need periodic refresh or when generation quality drifts from stated user preferences over time. --- # Rescoring Preference Vectors
Recommendation▾
Trim the 'Reframing Rules by Input Type' table slightly or merge with Workflow to reduce redundancy between the two structural sections
15 / 15

Run the nightly rescore job, diff against prior weights, apply capped deltas to injection weights.

Recommendation▾
Add an example showing a 'bad' output (e.g., first-person description or noun-phrase name) alongside the corrected version to reinforce pitfalls concretely
14 / 15
  • Pull latest interaction/feedback signals
  • Recompute preference vector per user
  • Diff against previous vector, cap max delta (e.g. ±15%)
  • Update prompt-injection weight table
  • Log change for auditability
Recommendation▾
Clarify the splitting rule with a concrete example of a bundled input being separated into two skill files
18 / 20

Example 1: Input: User favorited 12 sci-fi outputs, skipped 8 romance outputs this week. Output: sci-fi weight +0.08, romance weight -0.05, applied to next injection cycle.

  • Cap deltas to avoid whiplash personalization
  • Keep an audit trail of weight changes
  • Separate "signal collection" from "weight application" as distinct steps
  • Don't apply uncapped deltas from small sample sizes
  • Don't overwrite weights without versioning/rollback capability

No matter the input category, output follows this same shape.
14 / 15

Progress:

  • Identify the core mechanic — is it a schedule, a logic gate, a pipeline stage, a prompt template, an asset spec, a benchmarking method, etc.?
  • Name it — gerund-form, kebab-case, ≤64 chars, reflects the action, not the noun (e.g. scoring-preferences not preference-scores)
  • Write the description — third person, states what it does + when to trigger it, ≤1024 chars
  • Extract the actionable core — strip narrative/backstory, keep only the mechanic: inputs, transforms, outputs, conditions
  • Map to skill sections — Quick Start, Workflow (with checklist if multi-step), Examples, Best Practices, Common Pitfalls
  • Fill gaps with sane defaults — if the source is vague on thresholds/formats, supply a reasonable concrete default rather than leaving placeholders
  • Compress — target ~500 lines; if the source describes multiple distinct mechanics, split into multiple SKILL.md outputs, one per mechanic
Input typeHow to reframe
Logic gates / conditionalsTurn into an explicit decision table or if/then Workflow steps
Hooks / triggersBecomes the "Use when..." clause in the description + a "Triggers" subsection
Schedules / pipelinesBecomes a numbered Workflow checklist, ordered by execution sequence
Prompts / prompt chainsBecomes Quick Start template + variables to fill
User preferences/personalizationBecomes a Workflow for signal → transform → applied state, with capping/versioning as Best Practices
Benchmarking methodsBecomes Workflow (setup → run → score → compare) + Examples with sample metrics
Generative deliverables/assets/payloads/componentsBecomes a spec: required fields, format, validation step, example payload
Architecture/systems/scaffoldingBecomes a structural Workflow (layers/components in dependency order) + a diagram-in-words if useful
Cognition/reasoning methodsBecomes a step-by-step reasoning Workflow with an example trace
18 / 20

Example 1: Input: "A benchmarking rig that scores generated images on 4 axes (fidelity, prompt-adherence, novelty, artifact-count) and ranks model checkpoints weekly." Output: A benchmarking-image-checkpoints skill with Workflow steps (generate fixed prompt set → score 4 axes → weight/aggregate → rank → archive), Examples with sample scores, pitfalls around prompt-set drift.

Example 2: Input: "Scaffolding that spins up a new agent with default tools, memory store, and a system prompt template." Output: A scaffolding-new-agents skill with a Quick Start showing the exact file/config layout, a Workflow checklist (tools → memory → prompt → validation), defaults for each piece.

Example 3: Input: Garbled/unclear fragment with no discernible mechanic. Output: Minimal placeholder skill:

YAML
--- name: clarifying-vague-mechanic description: Placeholder skill for an unspecified automated mechanic. Use when input lacks enough detail to determine a concrete workflow. --- # Clarifying Vague Mechanic
15 / 15

Restate the intended mechanic in one sentence: trigger → action → output.

14 / 15
  • Identify trigger condition
  • Identify transformation/action
  • Identify output/deliverable
  • Prefer one concrete example over abstract description
  • One skill = one mechanic. If input bundles several unrelated systems, output several skill files.
  • Always convert passive descriptions ("this handles...") into active Workflow steps.
  • Prefer concrete defaults (numbers, formats, thresholds) over vague qualifiers ("some," "periodically").
  • Keep the "why" (rationale/backstory) out of the skill body — only "what to do."
  • If the source uses jargon specific to the user's domain, keep it in the name/description for discoverability, but define it plainly in Quick Start.
  • Don't write descriptions in first/second person.
  • Don't leave name as a noun phrase — always gerund-form.
  • Don't produce a skill with no Quick Start — every skill must be immediately actionable.
  • Don't merge unrelated mechanics into one bloated skill just because they came from the same input blob.
  • Don't ask the user clarifying questions — infer and default instead.
0
Grade A-AI Skill Framework
Scorecard
Criteria Breakdown
Quick Start
15/15
Workflow
14/15
Examples
18/20
Completeness
18/20
Format
15/15
Conciseness
13/15